||Digitally Mediated Use of Localized Material in Architecture
||Modern materialization of architecture depends on the use of regularized, highly processed remotely - sourced materials produced through a centralized, industrialized process. This involves energy use, increasing the environmental impact and cost of the final structure. This study investigates leveraging digital technology to capture near - site material geometry, providing design tools and processing the material on - site. Optimization techniques are applied to minimize the use and processing of materials while meeting design goals and engineering constraints. A simulation and prototype using digitally selected and cut trees as main bearing members in a structure is used to confirm the proposed process.
|Year of publication:
||scanning, fabrication, natural material
Stanton, Christian (2010).
Digitally Mediated Use of Localized Material in Architecture. SIGraDi 2010_Proceedings of the 14th Congress of the Iberoamerican Society of Digital Graphics, pp. Bogotá, Colombia, November 17-19, 2010, pp. 228-231,